HTC has ventured further from the realm of smartphones with the release of a virtual reality headset named the Vive. This headset was developed in collaboration with Valve, the video game developer. The release of the Vive on March 1st placed it in direct competition with Oculus Rift. HTC and Valve’s new virtual reality headset is fully functional and not simply housing for a smartphone, as is the Samsung Gear VR.
The Vive is powered by the upcoming StreamVR platform of Valve, the “Full Room Scale 360 Degree Solution” allows users to walk around within a virtual world. This delivers an experience that is fully immersive within spaces that are upwards of 15 X 15 feet. Additionally, the Stream store will act as a prominent distribution channel for Vive software and games.
HTC has promised a significant presence at next week’s Game Developers Conference where developers will be able to have hands on experience with the all new Vive virtual reality technology. The developer edition of the Vive utilizes a duo of 1200 X 1080 display screens that refresh at a rate of 90 frames per second. According to the developing companies, the displays are able to envelope a user’s entire field of vision with views measuring 360 degrees.
The Vive utilizes a laser position sensor, an accelerometer and a gyrosensor in order to track a user’s head movements as precisely as one tenths of a degree. The fully functional VR headset will be accompanied by a pair of HTC made wireless controllers for the manipulation of objects and/or the shooting of objects through hand tracking. They have been designed to be so versatile that they will work with a wide range of virtual reality experiences.
The Vive will be officially launched for public consumption within the spring just before the commercial variant goes on sales by the year’s closing. This VR headset will surely deliver a more well-rounded experience, due to partnerships with Google, Lionsgate and HBO. VR will be entering into a whole new age with the launch of the Vive.